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Food Battle

Collective project at Inspiratorio Studio. I was responsible for all the 3D scene (modeling/shading/light/render).

2D Concepts made by Me, André Nunes and João Lucas. Thanks for Rafaella Tuma and Rafael Santaella for coordinate the project.

We take two themes: Food + Monster, and after that we started creating concepts and sketches of the scene.

I sculpted the characters in Zbrush, and the most part of the textures was polypaint + photoshop.

Blender and Cycles for the final render.

Breakdown